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Pulished Date March, 2021
ID: 11327
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3D Motion Capture System Market segmentation by Technology (optical systems, non-optical systems) By Component (hardware, software, services) By Application (media and entertainment, biomechanical research and medical, engineering % design and industrial applications, education, others) - Global Industry Analysis, Size, Share, Growth, Trends and Forecast 2021-2026.

Pulished: March, 2021
ID: 11327
Pages: 175

3D Motion Capture System Market Size, Trends & Growth (2021 - 2026)

Motion capture is the way toward catching the move of items or individuals. It has different applications in advanced mechanics and PC vision approval, sports, military, clinical, and amusement applications. In film and computer game turn of events, this alludes to recording the activities of human entertainers and utilizing this data to invigorate advanced character models in 2D or 3D PC liveliness. At the point when you incorporate the face and fingers or catch unobtrusive demeanors, it is known as execution catch. In numerous territories, movement catch is here and there called motion tracking. In motion capture sessions, the developments of at least one entertainer are inspected a few times each second.

With around 20 new item dispatches over the most recent three years, the market for 3D motion capture frameworks is detonating. These improvements are driven by steady advancement in the market to convey superior grade, exact, convenient, and moderate motion capture. The dynamic and advancing nature of the market has prompted the development of different sorts of items available, including markerless, inertial/non-inertial frameworks, dynamic/passive frameworks, and versatile/fixed frameworks.

Recent Developments:

  • The latest installment in the Dance Central series receives rave reviews, especially for the high quality of the complex character animation. Harmonix uses its own PhaseSpace Impulse system as a key part of its Dance Central workflow.
  • Xsens, the main trailblazer in 3D movement tracking innovation, declared the authority dispatch of MVN Animate 2018, a progressive programming arrangement proclaiming another sunrise for movement catch.

Drivers and Restraints of 3D Motion Capture System Market:


The principle motivation behind 3D movement capture is to record the development of the subject and, for the most part, doesn't zero on the visual ascribes of the subject. This 3D movement recording is then appointed to a 3D model with the goal that the model plays out a similar activity as the subject. One of the main advantages of using 3D motion capture is the low latency, which would be close to real-time. The 3D motion capture application helps reduce the cost of keyframe-based animations. The amount of work does not differ with the duration and complexity of the performance to the same degree compared to the use of traditional methods that is ascribed to boost the demand of the 3D motion capture system market. Other realistic interactions and complex movements such as weight, movement, and force exchange can be physically reproduced on the current subject. The content of the animation that could be developed at any given time is much more than the traditionally used methods. Some of the factors driving the 3D motion capture market include the reduction in the cost of implementing 3D motion capture, increasing demand, and the preference for high-quality 3D animations—innovation and development of computational methods. Further growth in the demand for real-time data logging with exceptional spatial accuracy over time is one of the factors driving the 3D motion capture system market.


Specific software and hardware programs require specific data processing. It is a key factor currently restraining the growth of the 3D motion capture system market. An additional requirement for a high-end processor is a great challenge for 3D motion capture players.

3D Motion Capture System Market Segmentation:

By Technology:

  • Optical Systems 
    • Active Marker 
    • Passive Marker 
    • Markerless 
    • Underwater 
  • Non-Optical Systems 
    • Inertial Systems 
    • Mechanical Systems 
    • Electromagnetic Systems 

By Component:

  • Hardware 
    • Sensors 
    • Cameras 
    • Communication Devices 
    • Accessories 
  • Software 
    • Packaged Software 
    • Plugin Software 
  • Services 
    • Consulting and Planning 
    • Installation 
    • Training, Support, and Maintenance 

By Application:

  • Media and Entertainment 
    • Gaming 
    • Film Production 
    • Live Performance/Shows 
    • Broadcast 
  • Biomechanical Research and Medical 
    • Sports Science 
    • Neuroscience 
    • Animal Science 
    • Clinical Gait Analysis 
    • MRI and Surgery 
  • Engineering % Design and Industrial Applications 
    • Unmanned Systems and Robotics 
    • Ergonomics 
    • Aerodynamics 
    • Military Training 
    • Marine and Underwater 
  • Education 
  • Others 
    • Precision Agriculture 
    • Sound and Motion Analysis 

Based on the application, the media and entertainment segment is leading with the highest shares of the 3D motion capture system market. Today, video game companies are adopting 3D motion capture solutions to reduce post-production time. Animation timing has become easy with the implementation of these motion analysis devices and solutions. The motion analysis developed by businesses today provides unmatched tracking accuracy and low latency, which is perfectly suited to many game engines in use today.

3D Motion Capture System Market Region wise analysis:

Marked Segmentation based on the region:

  1. North America
    1. U.S
    2. Canada

North America is ruling with the highest shares of the 3D motion capture system market. The increasing economy and rising demand to develop innovative products with advanced technologies are propelling the demand of this market to the extent in North America.

  1. Europe
    1. Norway
    2. Germany
    3. Sweden
  2. Asia Pacific
    1. China
    2. India
    3. Japan

APAC is probably the fastest-growing region in the 3D motion capture market. Countries like China and India are experiencing a growing demand for 3D motion capture systems. COVID-19 has forced closures in the APAC region. Supply chains in and around APAC have been disrupted, leading to a restriction on permitted transport. Abandoned Asian countries suffered huge losses in business and revenue due to the closure of many manufacturing units. This has affected the demand for 3D motion capture systems in 2020.

  1. Latin America
    1. Brazil
    2. Mexico
    3. Argentina
  2. Middle East and Africa

a. Middle East

b. Africa

Key Players of Market:

Some of the key players influencing the market are Vicon Motion Systems Ltd, Motion Analysis Corporation, Qualisys AB, Xsens Technologies B.V., Synertial Labs Ltd., PhaseSpace, Inc., Phoenix Technologies Ltd., Noraxon U.S.A., Inc., Northern Digital Inc. and Codamotion among others.


Amid COVID-19, due to nationwide lockdowns in countries around the world, entertainment production houses are closed. This has an impact on the business of 3D motion capture services. However, this also leads to a decrease in the demand for solutions. Additionally, from a software perspective, recurring license renewals should continue to generate revenue for vendors in the marketplace. COVID-19 has become a global pandemic that has spread to 215 countries around the world and has affected various industries around the world. The dynamics in which various industries operated will change radically. As the world continues to grapple with this crisis, many industries continue to experience a steady decline. Among these industries, the media and entertainment industry has a diverse effect. COVID-19 has spread around the world, starting with APAC, then moving to Europe, and currently accelerating in North America. COVID-19 has affected almost every continent; however, the United States, Russia, Brazil, India, the United Kingdom, Spain, Italy, and Germany have experienced a sharp increase in diagnosed cases. Globalization and the interconnected economies of most countries would be affected by COVID-19. Several film productions are affected due to the outbreak, and animation studios and filming in one of the outbreak areas have been limited to changing schedules, changing locations, or shutting down entirely. COVID-19 has had a severe impact on the entertainment industry globally, which is believed to have a significant impact on the 3D motion capture systems market.

1. Introduction                            

          1.1 Market Definition                  

          1.2 Scope of the report               

          1.3 Study Assumptions               

          1.4 Base Currency, Base Year and Forecast Periods              

2. Research Methodology                      

          2.1 Analysis Design          

          2.2 Research Phases                   

                    2.2.1 Secondary Research 

                    2.2.2 Primary Research     

                    2.2.3 Data Modelling        

                    2.2.4 Expert Validation     

          2.3 Study Timeline            

3. Report Overview                     

          3.1 Executive Summary               

          3.2 Key Inferencees          

4. Market Dynamics                    

          4.1 Impact Analysis           

                    4.1.1 Drivers

                    4.1.2 Restaints       

                    4.1.3 Opportunities 

          4.2 Regulatory Environment                  

          4.3 Technology Timeline & Recent Trends                  

5. Competitor Benchmarking Analysis                        

          5.1 Key Player Benchmarking                 

                    5.1.1 Market share analysis         

                    5.1.2 Products/Service      

                    5.1.3 Regional Presence    

          5.2 Mergers & Acquistion Landscape               

          5.3 Joint Ventures & Collaborations                 

6. Market Segmentation                        

          6.1 3D Motion Capture System Market, By Technology                    

                    6.1.1 optical systems        

                    6.1.2 non-optical systems

                    6.1.3 Market Size Estimations & Forecasts (2021-2026)        

                    6.1.4 Y-o-Y Growth Rate Analysis         

                    6.1.5 Market Attractiveness Index         

          6.2 3D Motion Capture System Market, By Component                   

                    6.2.1 hardware       

                    6.2.2 software        

                    6.2.3 services         

                    6.2.4 Market Size Estimations & Forecasts (2021-2026)        

                    6.2.5 Y-o-Y Growth Rate Analysis         

                    6.2.6 Market Attractiveness Index         

          6.3 3D Motion Capture System Market, By Application          

                    6.3.1 media and entertainment   

                    6.3.2 biomechanical research and medical       

                    6.3.3 engineering design and industrial applications  

                    6.3.4 education      

                    6.3.5 Market Size Estimations & Forecasts (2021-2026)        

                    6.3.6 Y-o-Y Growth Rate Analysis         

                    6.3.7 Market Attractiveness Index         

7. Geographical Landscape                    

          7.1 Global Identity Governance and Administration Market, by Region                   

          7.2 North America - Market Analysis (2018 - 2024)             

                    7.2.1 By Country     



                    7.2.2 By Technology          

                    7.2.3 By Component         

                    7.2.4 By Application

          7.3 Europe             

                    7.3.1 By Country     






                     Rest of Europe

                    7.3.2 By Technology          

                    7.3.3 By Component         

                    7.3.4 By Application

          7.4 Asia Pacific                 

                    7.4.1 By Country     




                     South Korea

                     South East Asia

                     Australia & NZ

                     Rest of Asia-Pacific

                    7.4.2 By Technology          

                    7.4.3 By Component         

                    7.4.4 By Application

          7.5 Latin America             

                    7.5.1 By Country     




                     Rest of Latin America

                    7.5.2 By Technology          

                    7.5.3 By Component         

                    7.5.4 By Application

          7.6 Middle East and Africa          

                    7.6.1 By Country     

                     Middle East


                    7.6.2 By Technology          

                    7.6.3 By Component         

                    7.6.4 By Application

8. Key Player Analysis                           

          8.1 Vicon Motion Systems Ltd               

                    8.1.1 Business Description

                    8.1.2 Products/Service      

                    8.1.3 Financials      

                    8.1.4 SWOT Analysis         

                    8.1.5 Recent Developments         

                    8.1.6 Analyst Overview      

          8.2 Motion Analysis Corporation            

          8.3 Qualisys AB                

          8.4 Xsens Technologies B.V.                 

          8.5 Synertial Labs Ltd.                

          8.6 PhaseSpace, Inc.                   

          8.7 Phoenix Technologies Ltd.              

          8.8 Noraxon U.S.A., Inc.              

          8.9 Northern Digital Inc.             

          8.10 Codamotion             

9. Market Outlook & Investment Opportunities                     


          List of Tables          

          List of Figures                  

  • Global, Regional and country-level analysis and forecasts of the study market; providing Insights on the major countries/regions in which this industry is blooming and to also identify the regions that are still untapped
  • The segment-level analysis in terms of by type, by application, by end-user, along with market size forecasts and estimations to detect key areas of industry growth in detail
  • Identification of key drivers, restraints, opportunities, and challenges (DROC) in the market and their impact on shifting market dynamics
  • Study of the effect of exogenous and endogenous factors that affect the global market; which includes broadly demographics, economics, and political, among other macro-environmental factors presented in an extensive PESTLE Analysis
  • Study the microenvironment factors that determine the overall profitability of an Industry, using Porter’s five forces analysis for analyzing the level of competition and business strategy development
  • A comprehensive list of key market players along with with their product portfolio, current strategic interests, key financial information, legal issues, SWOT analysis and analyst overview to study and sustain the market environment
  • Competitive landscape analysis listing out the mergers, acquisitions, collaborations in the field along with new product launches, comparative financial studies and recent developments in the market by the major companies
  • An executive summary, abridging the entire report in such a way that decision-making personnel can rapidly become acquainted with background information, concise analysis, and main conclusions
  • Expertly devised analyst overview along with Investment opportunities to provide both individuals and organizations a strong financial foothold in the market
  1. Global 3D Motion Capture System Market By Region, From 2021-2026 ( USD Billion )
  2. Global 3D Motion Capture System Market By Technology, From 2021-2026 ( USD Billion )
  3. Global optical systems Market By Region, From 2021-2026 ( USD Billion )
  4. Global non-optical systems Market By Region, From 2021-2026 ( USD Billion )
  5. Global 3D Motion Capture System Market By Component, From 2021-2026 ( USD Billion )
  6. Global hardware Market By Region, From 2021-2026 ( USD Billion )
  7. Global software Market By Region, From 2021-2026 ( USD Billion )
  8. Global services Market By Region, From 2021-2026 ( USD Billion )
  9. Global 3D Motion Capture System Market By Application, From 2021-2026 ( USD Billion )
  10. Global media and entertainment Market By Region, From 2021-2026 ( USD Billion )
  11. Global biomechanical research and medical Market By Region, From 2021-2026 ( USD Billion )
  12. Global engineering design and industrial applications Market By Region, From 2021-2026 ( USD Billion )
  13. Global education Market By Region, From 2021-2026 ( USD Billion )

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