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Near-Eye Display Market Segmentation By Technology (TFT LCD, OLEDs, LCOs, Micro-LED, AMOLED, DLP, Laser Beam Scanning), By Device Type (AR, VR), By End-User Vertical (Consumer, Medical, Aerospace & Defence, Automotive) – Global Industry Analysis On Size, Trend, Share, Growth and Forecast 2022 to 2027.

Published: March, 2023
ID: 13175
Pages: 175
Formats: report pdf report excel report power bi report ppt

Global Near-Eye Display Market Size & Growth Rate (2022 – 2027)

The Global Near-Eye Display Market has been valued at US$ 1.62 Billion in 2021 and it is expected to reach the high market capital of US$ 6.12 Billion by 2027. During this forecast period it is anticipated to grow with the healthy CAGR of 25.23% over 2022-2027.

Global Near-Eye Display Market Overview:

NEDs, also known as head mounted displays (HMDs) or wearable displays, project a virtual image into one or both eyes' field of view. To the naked eye, the virtual image appears to be considerably larger than the comparatively small display panel and optics employed to make it. Traditional speakers are bulky, inconvenient to transport, and offer a communal listening experience. On the other hand, headphones and earbuds are compact, portable, and provide a personalised listening experience. Similarly, televisions and monitors are enormous, bulky, and difficult to transport, resulting in a shared viewing experience. Near-eye displays are the headphones of the display industry, allowing users to create compact, portable, and personal viewing experiences.

See-through NEDs allow the user to see the real environment while creating either a transparent image or a very small opaque image that blocks only a small amount of the user's peripheral vision. Augmented reality and smart glasses are the two applications that fall under the see-through category. Augmented reality headsets usually feature a field of view of 20 to 60 degrees and overlay information and images on top of the user's perspective of the real world. Smart Glasses, such as Google Glass, often have a reduced field of view and a display that the user stares at intermittently rather than continually.

Global Near-Eye Display Market Drivers & Restraints:

Drivers:

The Global Near-Eye Display Market is predicted to be driven by the increasing use of OLED micro-displays in novel applications like projection, imaging, and smart glasses. thanks to improved advantages like greater contrast, faster reaction time, lighter weight, more compact size, low image blurring, and a wider operational temperature range than LCDs, OLED micro-displays are gaining traction. Because they're widely employed in EVFs and HMDs, they need outperformed traditional LCD and LCO micro-display technologies. OLED micro-displays are utilised in video and VR glasses and EVFs to facilitate search, navigation, and daily personal activities within the consumer sector, while AR helmets for pilots are being developed within the defence sector to handle communication concerns during conflict.

Another driving factor for the Global Near-Eye Display Market is projected to be increased expenditures by technology heavyweights in the development of revolutionary near-eye display products. Technology behemoths are concentrating their efforts on cooperating and partnering with businesses that generate and deliver value to their clients. Meta, Apple, Inc., Microsoft Corporation, and the Samsung Group all invest extensively in the development of cutting-edge near-eye display modules. In addition, several research institutes are investigating AR technology for a variety of goods and applications. Many businesses are concentrating their efforts on improving the features and functions of their current products. With rising investments by major corporations, the application areas of near-eye displays in the consumer, medical, and aerospace & defence industries will expand, resulting in overall market growth.

Restraints:

The Global Near-Eye Display Market is likely to be held back by health concerns connected with excessive use of AR and VR gadgets. Health difficulties among gamers are on the rise, thanks to the introduction of AR-based gaming devices. AR games are extremely engaging and keep users interested for extended periods of time, leading to difficulties including anxiety, eye strain, obesity, and a lack of concentration. Because AR technology is immersive, it can cause anxiety or worry when worn for extended periods of time. AR devices expose consumers to dangerous electromagnetic frequency radiation, which can cause disease, in addition to stress. Modern VR implementations do not take into account all of the human senses. Contrary to sensory stimulation, the virtual reality experience may incorporate fake visual, audio, and even haptic sensations, although feelings like balance and proprioception remain unchanged. Instead of seeing an image, users may see pixels. Optical distortions, perceptible delay, and other faults can all be caused by lenses. Because the brain is engaged in interpreting the odd impulses, the imperfections can sometimes produce greater weariness or headaches. Furthermore, eyeglasses may cause discomfort for certain users, and continuous usage may induce eye strain and physical exhaustion for the majority. As a result, excessive usage of AR and VR gadgets may result in health problems, limiting industry growth.

Recent Developments in Global Near-Eye Display Market:

Radiant Vision Systems, a leading provider of visual test and measurement solutions for light sources and displays, has released the XRE Lens for near-eye display testing of XR headsets and smart glasses. The XRE Lens, which uses patent-pending technology with electronic focus and configuration choices, allows users to evaluate visual elements as they are seen through the headset, making it easier to deploy measurement for a wide range of AR, VR, and MR devices.

Apple develops an HMD optical system that facilitates the reconstruction of 3D holographic recordings using an Angle-Selective Transmission Filter. An emissive display panel with an array of light-emitting pixels may be used in the near-eye display. The light emitted from the emissive display screen could travel down an optical path to an eye box. The optical route may be interrupted by a waveguide.

REPORT COVERAGE:

REPORT METRIC

DETAILS

Market Size Available

2022 – 2027

Base Year

2021

Forecast Period

2022 - 2027

CAGR

23.25%

Segments Covered

By Application, Type and Region

Various Analyses Covered

Global, Regional & Country Level Analysis, Segment-Level Analysis, DROC, PESTLE Analysis, Porter’s Five Forces Analysis, Competitive Landscape, Analyst Overview on Investment Opportunities

Regions Covered

North America, Europe, APAC, Latin America, Middle East & Africa

Market Leaders Profiled

  • Sony Group Corporation
  • Himax Technologies, Inc.
  • Kopin Corporation
  • eMagin Corporation
  • MICROOLED Technologies
  • BOE Technology Group Co., Ltd.
  • Syndiant, Inc.
  • Plessey
  • JBD Xianyao Display Technology
  • TriLite Technologies GmbH

Global Near-Eye Display Market Segmentation:

By Technology:

  • TFT LCD.
  • OLEDs.
  • LCOs.
  • Micro-LED.
  • AMOLED.
  • DLP.
  • Laser Beam Scanning.

TFT LCD Segment is expected to have the dominant share in the Global Near-Eye Display Market During the Forecast Period. The TFT LCD technology had the biggest market share. This technology allows for lightweight, small displays with great resolution and low power consumption. These displays can also be mass-produced and widely used in virtual reality systems. These reasons are propelling the market for TFT LCD near-eye displays forward.

OLEDs Segment is expected to be the fast-growing segment in the Global Near-Eye Display Market During the Forecast Period. Near-eye displays based on OLED technology are dubbed silicon-based OLEDs since they are manufactured on a silicon surface. The driving circuit for OLEDs is based on semiconductor CMOS silicon rather than the TFT line. As a result, the technology has greater resolution and dimension parameters than existing near-eye display technologies. Market participants have also begun to employ organic growth tactics in order to expand their portfolio of OLED-based near-eye display solutions. As a result, the market for near-eye displays based on OLED technology is expected to develop at the quickest rate throughout the forecast period.

By Device Type:

  • AR.
  • VR.

VR is expected to have the dominant share in the Global Near-Eye Display Market During the Forecast Period. Near-eye display-based HMDs power these gadgets, which deliver a totally digital experience that simulates a three-dimensional environment in the real world. Near-eye displays are widely used in VR devices because they are inexpensive and can be mass-produced by Chinese, Japanese, and Indian companies. By allowing users to immerse themselves in a highly realistic environment, virtual reality gadgets have transformed consumer applications.

By End-User Vertical:

  • Consumer.
  • Medical.
  • Aerospace & Defence.
  • Automotive.

Consumer Segment is expected to have the dominant share in the Global Near-Eye Display Market During the Forecast Period. This increase can be linked to the widespread use of near-eye display-based VR technologies in game consoles, which allow consumers have more immersive and realistic gaming experiences. Furthermore, the growing demand for near-eye display-based AR and VR gadgets in sports and entertainment, navigation, and other applications will propel the consumer vertical market forward.

Medical Segment is expected to be the fast-growing segment in the Global Near-Eye Display Market During the Forecast Period. The medical business is expected to be the fastest-growing market for near-eye displays throughout the forecast period, because to continued improvements in the healthcare sector. VR diagnosis, VR surgery, and AR for visualisation and training help are examples of technological developments. The near-eye display industry is also predicted to rise due to ongoing innovations in the AR and VR markets.

Global Near-Eye Display Market Regional Analysis:

  • North America is expected to have the dominant share in the Global Near-Eye Display Market During the Forecast Period. The leading players in the US have led the market growth in this area by investing in display technology. The growing use of new technologies in near-eye display devices by North American players such as Kopin Corporation, eMagin Corporation, Syndiant, Inc., and several other major businesses is the key driving force for market expansion in the area. Furthermore, the expanding use of smartphones, rising consumption of smart electronic devices, and rising demand for AR and VR technologies in healthcare applications all contribute to the region's near-eye display market growth.
  • Asia Pacific is expected to be the fast-growing in the aspect of the CAGR in the Global Near-Eye Display Market During the Forecast Period. Due to the significant adoption of AR and VR technologies by the consumer and medical verticals in countries like China, Japan, and India, the near-eye display market in Asia Pacific is predicted to develop at the fastest CAGR. China's market growth can be ascribed to the fact that it is one of Asia Pacific's major consumer electronics marketplaces. The widespread availability of lightweight, low-cost near-eye display-based HMDs in Asia Pacific will encourage more enterprises in the region to invest in AR and VR HMDs. These factors are likely to bolster market growth in the near future.
  • Europe.
  • Latin-America.
  • Middle-East and Africa.

Key Players in Global Near-Eye Display Market:

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