Global Video Streaming Software Market Size, Share, Trends, COVID-19 Impact & Growth Forecast Report – Segmented By Solution (Transcoding & Processing, Video Management and Video Security), Service (Professional and Managed), Streaming Type (Live & Video On Demand Streaming), Deployment Type, Vertical, and Region (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa) - Industry Analysis (2024 to 2029)

Updated On: January, 2024
ID: 8542
Pages: 170

Global Video Streaming Software Market Size (2024 to 2029)

The global video streaming software market is estimated to grow from USD 4.94 billion in 2024 to USD 12.13 billion by 2029, registering a CAGR of 19.67% from 2024 to 2029.

The growing need for transcoding to be done, the growing demand to deliver videos to many end-users and for on-demand services are propelling the growth of the video streaming software market. North America dominates this market globally, accounting for a major market share. It is followed by Europe and Asia Pacific regions, which are fast-growing markets. The rising prominence of Video as a Service (VaaS) in enterprises and the extensive use of videos in corporate training sessions are further contributing to the global market growth.

However, factors like Network connectivity, technical difficulties involved in video streaming and high-cost shares in the creation of vast content are restraining the growth of the market.

REPORT COVERAGE:

REPORT METRIC

DETAILS

Market Size Available

2023 to 2029

Base Year

2023

Forecast Period

2024 to 2029

Segments Covered

By Solution, Service, Streaming Type, Deployment Type, Vertical and Region

Various Analyses Covered

Global, Regional and country Level Analysis, Segment-Level Analysis, Drivers, Restraints, Opportunities, Challenges, PESTLE Analysis, Porter’s Five Forces Analysis, Competitive Landscape, Analyst Overview of Investment Opportunities

Regions Covered

North America, Europe, Asia Pacific, Latin America, Middle East and Africa

Market Leaders Profiled

Brightcove, Inc. (US), Haivision, Inc. (Canada), IBM Corporation (US), Kaltura, Inc. (US), Kollective Technology, Inc. (US), Ooyala, Inc. (US), Panopto (US), Polycom, Inc. (US), Qumu Corporation (US), Sonic Foundry, Inc. (US), VBrick (US) and Wowza Media Systems, LLC (US)

 

This research report on the global video streaming software market has been segmented and sub-segmented based on solution, service, streaming type, deployment type, vertical and region.

Global Video Streaming Software Market - By Solution:

  • Transcoding & Processing
  • Video Management
  • Video Security

Global Video Streaming Software Market - By Service:

  • Professional
  • Managed

Global Video Streaming Software Market - By Streaming Type:

  • Live
  • Video on Demand Streaming

Global Video Streaming Software Market - By Deployment Type:

  • Cloud-based
  • On-premises

Global Video Streaming Software Market - By Vertical:

  • Education
  • Healthcare
  • Media
  • Government
  • Broadcasters
  • Others

Global Video Streaming Software Market - By Region:

  • North America
  • Europe
  • Asia Pacific
  • Latin America
  • Middle East & Africa

While North America dominates the global market, Asia Pacific manages to register high growth rates turning to be the fastest-growing market in this domain.

KEY MARKET PLAYERS:

Brightcove, Inc. (US), Haivision, Inc. (Canada), IBM Corporation (US), Kaltura, Inc. (US), Kollective Technology, Inc. (US), Ooyala, Inc. (US), Panopto (US), Polycom, Inc. (US), Qumu Corporation (US), Sonic Foundry, Inc. (US), VBrick (US), and Wowza Media Systems, LLC (US) are some of the names of the crucial prominent market players performing in this segment.

RECENT HAPPENINGS IN THE MARKET:

  • In March 2017, a company named, Brightcove partnered with Southern Cross Austereo, an Australian commercial broadcaster, to roll out its Video Cloud platform which will allow the former company to publish videos faster through a single PVI and manage its entire workflow.
  • In January 2017, Kaltura partnered with the University of West England (UWE) to roll out its video platform for more than 500 courses. This will allow students to produce their videos on any mobile device, easily integrate them into an assessment, and then securely submit the evaluation to the speaker directly.
  • In January 2016, IBM managed to acquire a company named, Ustream, to improve and promote its cloud-based video services across various verticals of all prominent industries and help extend its cloud-based platforms.

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Frequently Asked Questions

What is the current size of the global video streaming software market?

The global video streaming software market size is anticipated to be worth USD 4.94 bn in 2024.

Which regions contribute the most to the global video streaming software market share?

North America, Europe, and Asia-Pacific are among the leading contributors to the global video streaming software market share, with a significant presence in the United States, Western Europe, and key Asian markets.

What factors are driving the growth of the global video streaming software market?

Growth in the global video streaming software market is driven by factors such as the rising popularity of OTT (over-the-top) platforms, increasing internet penetration, and a growing preference for on-demand video content.

Who are the key players in the video streaming software market?

Brightcove, Inc. (US), Haivision, Inc. (Canada), IBM Corporation (US), Kaltura, Inc. (US), Kollective Technology, Inc. (US), Ooyala, Inc. (US), Panopto (US), Polycom, Inc. (US), Qumu Corporation (US), Sonic Foundry, Inc. (US), VBrick (US), and Wowza Media Systems, LLC (US) are some of the major players in the video streaming software market.

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